XIV. Konferenz „Culture and Computer Science – Augmented Reality“

Schloss Köpenick KuI 2016
Datum:
26.05.2016 - 27.05.2016
Zeit:
10:00 - 18:00
Veranstaltungsort:

The 14th edition of the ”Culture and Computer Science“ conference series brought into focus best practice examples, challenges and future trends in the fields of augmented reality, 3D technology, media integration, modelling, visualisation and interaction. The conference targeted cultural policy makers, employees of cultural and creative industries, communication scientists, cultural and artistic actors as well as computer scientists and engineers, who conduct research and development on cultural topics.

The presentations discussed the following key topics:

  • Augmented Reality
  • Best practice Augmented Reality applications
  • Virtual Reality
  • Best practice Virtual Reality applications
  • Interdependence between culture and computer science
  • Influence of art and culture on future developments
  • The media-compatible treatment and enhancement of information
  • Intuitive usage of media systems
  • Ethics in culture and computer science

These topics were being analysed, demonstrated and discussed through Best-Practice-Examples for cultural and creative industries.

Further Key Aspects of the Conference:

  • Augmented Reality technologies
  • Virtual Reality technologies
  • 3D technologies
  • Digitalisation in the cultural and creative industries
  • Visualisation and interaction technologies
  • Systems of modelling, information, visualisation and communication in urban spaces
  • Interactive multimedia solutions for museums, theatres, concert halls, exhibitions etc.
  • Interactive systems in cultural and creative industries
  • Digital exhibitions, science centres, museums and galleries
  • Virtual reconstructions
  • Location-based and context-sensitive services
  • Documentation, visualisation and interaction in museums and archives
  • Digital storytelling
  • Multimedia guides with Augmented Reality components
  • Social and ethical issues in computer science
  • Ethical issues concerning the use of virtual and augmented reality

Download: Conference Programme KuI 2016

Order here: Conference Proceedings (vwh Verlag)