Week |
Topic |
14 |
Abdennadher & Friess & Shakhovska & Sieck: Introduction to "Augmented Reality Applications and Theoretical Foundations" |
15 |
Sieck: Historical Development and Best Practice Examples of Augmented Reality (AR) and Virtual Reality (VR) |
16 |
Shakhovska: Hardware and Software for AR and VR Applications: Microsoft Hololens, Magic Leap One, Unity |
17 |
Shakhovska: Authoring Systems for the Production of AR and VR Applications: vuforia, unity, glasses |
18 |
Friess & Steinicke: Concept Development of AR Applications & Storytelling |
19 |
Friess & Steinicke: Gamification & Storytelling in AR-Apps for Tourism |
20 |
Shakhovska: Machine Learning and AR I: machine learning, deep neural networks |
21 |
Shakhovska: Machine Learning and AR II: object recognition, object detection |
22 |
Shakhovska: Data Management for AR: Data Management in Distributed Systems, System Design |
23 |
Abdennadher & Yassien: Experimental Design and Statistics |
24 |
Sieck: Mathematical Basics of AR Systems |
25 |
Sieck: Algorithms for Image Processing and Recognition in the Area of AR |
26 |
Abdennadher & Friess & Shakhovska & Sieck: Summary and future developments |
27 |
Abdennadher & Friess & Shakhovska & Sieck: Presentations of the project progress |
The teaching material can be found in Moodle.
In addition, there will be a laboratory exercise led by Elisabeth Thielen from HTW Berlin and Glib Shchur from LPNU Lviv.
In September there will be a summer school with students from the HTW and the LPNU as part of this lecture.
In the summer school, the students will develop AR or VR apps in German-Ukrainian groups.
The concept presentations, the developed Apps and the documentation are evaluated as exams.
Literature:
-
Dörner et al., Virtual & Augmented_Reality, ISBN 978-3-662-58860-4
-
Jon Peddy, Augmented_Reality, ISBN 978-3-319-54501-1
-
Proceedings Culture and Computer Science, 2018 , 2019 und 2020 /pdf in Moodle
|