Prof. Dr. Dr. h.c. mult. Jürgen Sieck

 

Winter Semester 2020/21

Jürgen Sieck, "Augmented Reality Applications and Theoretical Foundations",
Appliced Computer Science

Termin

Thema, Vorlesung

41

Introduction to "Augmented Reality Applications and Theoretical Foundations",

42

Historical Development of Augmented Reality (AR) and Virtual Reality (VR),

43

Reality-Virtuality Continuum and Best Practice Examples of AR and VR,

44

Hardware and Software for AR and VR Applications

45

Use Cases and Concept Development of AR Applications

46

Authoring Systems for the Production of AR and VR Applications,

47

Vuforia Framework for Image and Object Identification

48

Introduction to Unity3D

49

Scripting in Unity3D

50

AR Foundation Framework

51 Mathematical Basics of AR Systems

1

Algorithms for Image Processing and Recognition in the Area of AR

2

Development Trends for AR and VR

3

Project Presentations
4

Exams

Course materials are to find on the central learning platform Moodle.

Literature:

  • Dörner et al., Virtual & Augmented_Reality, ISBN 978-3-662-58860-4

  • Proceedings Culture and Computer Science, 2018 , 2019 und 2020 /pdf in Moodle