Termin |
Thema, Vorlesung |
41 |
Introduction to "Augmented Reality Applications and Theoretical Foundations", |
42 |
Historical Development of Augmented Reality (AR) and Virtual Reality (VR), |
43 |
Reality-Virtuality Continuum and Best Practice Examples of AR and VR, |
44 |
Hardware and Software for AR and VR Applications |
45 |
Use Cases and Concept Development of AR Applications |
46 |
Authoring Systems for the Production of AR and VR Applications, |
47 |
Vuforia Framework for Image and Object Identification |
48 |
Introduction to Unity3D |
49 |
Scripting in Unity3D |
50 |
AR Foundation Framework |
51 |
Mathematical Basics of AR Systems |
1 |
Algorithms for Image Processing and Recognition in the Area of AR |
2 |
Development Trends for AR and VR |
3 |
Project Presentations |
4 |
Exams |
Course materials are to find on the central learning platform Moodle.
Literature:
-
Dörner et al., Virtual & Augmented_Reality, ISBN 978-3-662-58860-4
-
Proceedings Culture and Computer Science, 2018 , 2019 und 2020 /pdf in Moodle
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